Has Technology Helped Reduce the Gambling Pandemic?

With the huge push for a change to mobile gaming in recent years, one of the faster growing genres has been within the online betting and gambling industry as mobile sportsbooks, betting apps, and casinos have found huge surges in traffic – this has been true in particular over this past year with the pandemic period and changing attitudes from many punters.

It’s certainly true that technology has helped this growth – the growing connectivity that has come with faster mobile internet connection along with the improvements in mobile hardware that have allowed for different platforms to grow will certainly continue with the introduction of 5G and wider spread use, but technology may also be just as successful at helping to reduce some of this growth as a newer focus is being placed on providing a safer environment for online players and reduce a number of participation options.

(Image from europeangaming.eu)

One of the biggest moves in this direction has happened within the UK through the introduction of a platform called Gamstop – earlier this year it had been made mandatory for all operators within the UK to register to the initiative to provide a way for problem players to self-include to the scheme and essentially blacklist themselves from participating in many of the biggest sites and services. There are ways for players to get around this if they do register however as a growing number of operators are starting to register outside of the country as sites such as CNOG provide players with a service that isn’t registered to Gamstop, despite this many have held the platform to a wide success as numbers of registered users continue to increase.

Much of the success can be attributed to many of the same systems in technology that had allowed the platforms to succeed in the first place – the interconnectivity of many of these platforms alongside the way that communication has changed has meant that the many different operators are able to communicate in a way to allow users who register self-exclusion on one site to be excluded from all at the same time and removing the risk that a site may slip through the cracks which would cause problems for all involved.

There’s still a long way to go in order to stem much of the problem that many experts feel is growing with the accessibility and changing attitude toward these services, and the recent lockdowns experienced have certainly made this more difficult and player numbers have continued to increase, with many looking at the prospect of a winter period in lockdown too this is only expected to continue and further methods will be needed to keep some measure for problem players. Technology has helped in some regard to manage the online gambling pandemic and steps certainly have been taken in the right direction, but there’s still a long way to go as alternatives become available and players who had been set to make use of the initiative are able to avoid it if chosen.